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Grim fandango 1998

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While other companies were aiming for watered down licenses that would spawn four or five adventure games in the same world, these guys have been creating games that are as deep and rich in and of themselves as any feature film. But one company has been doing it right since the beginning ¿ LucasArts. Sadder still, for the most part, they're right.

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Most gamers today think of adventure games as endless repetitions of the same puzzles and storylines pieced together with some flat screen graphics (or worse still, some FMV) and some voice talent.